Want to know what’s new in BioSynth: Rising?
We’ve been working on quite a few features and content… let’s talk about a few of those!
Your Journal is crucial to stay organized during your adventures and always know what to do and where to go.
In the Journal you’ll be tracking your quests.
Of course, every update we’ll be showing there. And your active quest will have its markers on the map – unless you’re doing a quest that takes place in secret locations.
But your Journal isn’t just about the quests… in fact, in it, you’ll find all the tutorials, so that you’ll always know how to perform a specific action and know the meaning of the UI.
We’re also considering additionals tabs for the Journal, like for example a lore tab.
Now, when a combat starts, you’ll see a widget that includes a portrait for each character involved in the fight.
The sequence updates when a character dies or a new character appears in combat. And it highlights the character who is in its current turn.
Quality of Life Features
We’re adding more quality of life features, so that you have a clear understanding of what’s going on in the game.
For example, now when you hover your cursor over an enemy, if you have a ranged weapon equipped, you’ll see the trajectory of your potential attack. In this way, you are sure that you won’t be shooting obstacles on the way.
That said, if you like the project, remember to support it with a pre-order or donation – both helps us a lot in creating BioSynth!
We’re pausing the news for the Holidays, so this is the last update of the year. We’ll get back at publishing posts with the new year.
We wish you a Merry Christmas, a Happy New Year and hope you spend great Holidays in general!
Happy Holidays and stay healthy! 🙂
Thank you, Rudi, you too!
Happy New Year!🥳 This game looks so cool.🤩 I can’t wait for the demo!
Happy New Year, Randy! 🥳 Thank you! We can’t wait to make you play it!