Support the Game
Every purchase or donation that happens here will contribute to fund the game (see the current state here).
Digital Game Plus
Get a digital copy of BioSynth: Rising, a digital map for the game world and the digital soundtrack - as soon as they're ready.
32€
Digital Lore Master
Get a digital copy of BioSynth: Rising, a digital map for the game world, the digital soundtrack and the digital lore book - as soon as they're ready.
39€
Digital Collector
Get a digital copy of BioSynth: Rising already during its beta, a digital map for the game world, the digital soundtrack, the digital lore book and the digital art book full of concept arts - as soon as they're ready.
59€
Become an NPC
LIMITED: 7 remaining
Get to collaborate with the development team to turn you into a NPC (choose his aspect, name and personality).
300€
Create an Item
LIMITED: 5 remaining
Get to collaborate with the development team to create your own special item that will be in the game (it must fit into the lore.)
500€
FAQ
We'll deliver you each purchased item as soon as it's ready.
Let's say for example, that you purchase the game plus the digital art book. As soon as we finish the digital art book, you'll get it - even if the game will be delivered months later.
And, of course, if you prefer to get all the purchased items together, just let us know and we'll do as you want.
We are building the game for PC. If the game is successful enough, we'll bring it to Mac... and if it's even more successful we'll bring it to consoles.
We plan on releasing the game on Steam, Epic Games Store and GOG.
On day 1, the game will be available in English and Italian.
If it's successful enough, we plan on translating it into the following languages according to the described order (but things could change based on the specific demand we receive):
- French
- German
- Spanish
- Russian
- Portuguese
- Japanese
- Additional languages based on the demand...
We hit 7802€ (about 9080$) in 30 days on Kickstarter, with no marketing budget and no publisher.
So, yes we failed. And we made mistakes that didn't help. But the numbers say that we have great chances at completing the game in the long run.
The fact that we're still here even after that failure means that we won't stop even when facing the biggest challenges!
We'll release BioSynth: Rising, in a way or in another.
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