Today we share a very quick update, since at this moment we’re very busy.
We’re making good progress on a variety of aspects, including:
- Set dressing – today we completed our last map! We’re still improving the levels, but they are ready if we wanted to put the demo out there now.
- Rigging characters
- Improving the materials – so they’re both cooler and better performing
- Bug fixing – we fixed all the bugs encountered up to this point and are waiting to find more with the upcoming tests
- Environment functionalities
The next month is likely to be a big one for us, so let’s stay in touch!