September 22


Update: a Quick Overview

September 22, 2022

Today we share a very quick update, since at this moment we’re very busy.

We’re making good progress on a variety of aspects, including:

  • Set dressing – today we completed our last map! We’re still improving the levels, but they are ready if we wanted to put the demo out there now.
  • Rigging characters
  • Improving the materials – so they’re both cooler and better performing
  • Bug fixing – we fixed all the bugs encountered up to this point and are waiting to find more with the upcoming tests
  • Music
  • Environment functionalities
  • Icons
  • More…

The next month is likely to be a big one for us, so let’s stay in touch!

Talk soon.

  • Hi Mauro, i hope you’re fine πŸ™‚ Do you have news about my most anticipated crpg soon? Can’t wait for it πŸ˜€

    • Hi Martin, doing great, thank you. I hope you’re fine too.

      “Most anticipated crpg” is a huge compliment to us, thanks πŸ™‚

      Both yes and no are an answer to your question: a lot of work has been done and we could show something new now… but, at the moment we are more inclined to gather more content and show everything at once later.

  • Hi Mauro, here’s the (hopefully not too annoying) Biosynth fan from Germany πŸ™‚ Long time no news, i hope everything is going smoothly and you have good news for us soon!

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