October 25

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The First Year of BioSynth: Rising

October 25, 2021


In the summer of 2020 we started BioSynth: Rising.

In a little more than a year, it has gone from this:

To this:

It all started as a one man project, but it continued as a team work.

We encountered many obstacles, but also had many funny moments:

Along the way, we met lots of cool friends…

… and in just 4 months our game appeared on quite a few websites and channels:

We launched a Kickstarter campaign that didn’t reach its funding goal, but considering that we had to work on a zero marketing budget and we didn’t have a publisher, we did pretty well.

This has been just our first year.

The best has yet to come!

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