September 4

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Update: New Class Reveal and Demo Update Preview

September 4, 2024


The demo 2.0 has been out for about a month and we’ve collected important opinions and bug reports.

Soon we’ll be releasing the updated demo version 2.1 that has all reported bugs fixed and a great new feature that improves navigability quite a lot.

Here’s a preview of this feature:

We’ll take a better look at it on its release, but for now let me say that it’s a big step forward.

In the meantime we wanted to share some content about the new class.

New Class Reveal: the Ninja

The ninja is the fourth class coming to BioSynth: Rising.

It’s an agile and elusive killer who uses melee weapons and some ranged white arms/utilities.

Since the ninja mainly uses melee weapons, they have to be good at closing the distance with their target… that’s where a few of their skills will come in hand.

Not sure when this new class will be playable, since we have to take care of a few important priorities first.

But we’ll keep you updated 🙂

And finally, a reminder to follow the Kickstarter and share it: by spreading the news about BioSynth, we’ll be able to produce better and better content for the game.

Talk soon!

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